Foundations of Graphics & Compute - Volume 2: Rendering
Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
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Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production (Pape…
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Your definitive guide to the WebGPU API and WGSL shading language for modern, high-performance graphics and compute on the web.
Gain a thorough understanding of the WebGPU API and pipeline.
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL (Paperback) provides a fresh and engaging entry point in…
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WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Introduction to Ray-Tracing using WebGPU API provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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WebGPU (Graphics and Compute) API in 20 Minutes (Coffee Break Series) provides a fresh and engaging entry point into one of the most dynamic are…
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