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Reader review4 / 5
Well worth picking up
Almost excellent. A second edition could easily push it to five stars.
There is a particular kind of technical book that is dense without being difficult, and this is one of them. The balance between theory and practice is well judged; neither side dominates. Some terminology is introduced without much ceremony; I had to look a few things up along the way. Four stars, and I suspect a second edition could easily push it to five.
Daniel AllenMachine learning engineer · Madrid, ES
A worthwhile addition to my shelf, with realistic expectations.
I have been working with workbooks for a few years now and I still found plenty here that was new to me. The progression from chapter to chapter is well thought out; nothing feels out of order. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. A good addition to a technical library, as long as you know what you are buying.
Genuinely excellent — I finished it in a week and immediately started again.
I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The progression from chapter to chapter is well thought out; nothing feels out of order. The index and cross-references are surprisingly good, which matters for a book I will come back to. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. An easy five stars from me. I look forward to whatever the author writes next.
A useful guide. The examples assume a particular environment, but that is fixable.
I had been on the fence about this one for a while, and I should have bought it sooner. I found myself making notes in the margins, which is always a good sign. The code samples assume a particular environment, which took a bit of fiddling to get running properly. A couple of chapters felt like they could have been merged, but that is a minor complaint. Recommended, with the caveat that it is not a gentle introduction.
The clearest explanation of software development I have come across.
I had been on the fence about this one for a while, and I should have bought it sooner. Some terminology is introduced without much ceremony; I had to look a few things up along the way. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. I have already recommended it to two colleagues and will recommend it to more.
The clearest explanation of game programming I have come across.
I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. The chapters on game programming are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. Worth the money and the reading time, without hesitation.